Star trek games review




















What did I expect from a licensed game released a few weeks ahead of a major movie? Oh, I don't know Pew pew pew. The end. Too much? Alright then, how about combat that isn't completely generic, featuring a clever weapon perhaps? Maybe some kind of substantial difference between the two playable characters? Or even a reasonable expectation that a bug won't cause my own weapon to explode in my face when I fire a charged shot?

Nope, nope, and nope. Although you play the game from a slightly skewed top-down perspective similar to most other real-time strategy games, Armada's 3D graphics engine lends the game a distinctively crisp and colorful appearance, as well as a pronounced cinematic flair thanks to all the impressive special effects throughout the game.

The various spacecraft look and move more or less exactly as they do in the Next Generation movies and television episodes - the smooth curvature of the Federation and Romulan ships comes across just as well as the more jagged Klingon ship designs and the plain geometry of the Borg vessels. Although the spaceships in Armada are depicted to relative scale, the four races' vessels do correlate to one another.

That is, while the impressive Federation Sovereign-class is much bigger than anything else the Federation has, it appears to be the same size as the imposing Borg cube, which is supposed to be many times larger, according to Star Trek canon. But aside from a few discrepancies in scale, all the ships in Armada look dead-on accurate. The ships aren't the only impressive element of Armada's graphics - almost everything in the game looks great.

Ships' phasers and photon torpedoes sizzle against their enemies' shields; and once the shields dissipate, a ship's hull will start to melt and burn as the ship spirals out of control and finally explodes. You can throw an awful lot of ships at your enemy, yet the game's frame rate remains steady even on less powerful computers.

What's more, although the battles in Armada are set in outer space, the setting is anything but the cold, featureless expanse that's to be expected. Armada's outer space is filled with swirling, colorful gasses and nebulae, dense asteroid belts, bright stars, and huge planets slowly going about their day cycle.

And most all of the deep-space geography you'll come across has a direct impact on the gameplay. The various colored nebulae disable or impair any ships within and may create tactical opportunities for ambush or retreat. Asteroid belts form impassable barriers, while wormholes let you instantly transport your fleet to another point on the map.

And constructing a space station near a planet increases the flow of additional crew to your resource pool, which you'll need in order to assemble your fleet. Providing crew for your spaceships is one of the only unique elements of Armada's gameplay, which is otherwise reminiscent of such action-oriented strategy games as Starcraft and Activision's own Dark Reign. A steady influx of crew is added to your surplus, and a certain quantity is required both to construct and to maintain each new facility or space vessel you build.

Each of these factors is important in making your final decision. By considering all of them, you can be sure that you got the best bang for your buck.

The world is full of amazing best star trek pc games, and it can be hard to decide which one to purchase. One way to make a decision is by looking at the design. There are many factors that contribute to the overall design of a product, including materials used in manufacturing, color scheme, and even visual weighting.

Knowing about these things can help you find a product that suits your taste and needs perfectly. When it comes to making purchase decisions, many people give significant weight to customer ratings.

Of course, you should always take reviews with a grain of salt- not everyone is going to love every product, and some people might be more likely to leave a review than others.

But overall, customer ratings are usually a pretty good indicator of how satisfied people are with a particular product. Consider how much stability or control you want when using the item. We take into account factors including the impact of this product on our life and how we will feel when using this. No one wants to deal with discomfort or constraints when enjoying the things they love. There are many different types of best star trek pc games that provide stability and control while providing a smooth, comfortable function.

The way a best star trek pc games is designed and manufactured and the material it is made of are key attributes indicating how durable it will be. Choose the best best star trek pc games that has the ability to withstand wear, pressure, or damage. All best star trek pc games models base themselves on the same basic principle. However, they suit different user preferences.

But what if you could see which items were the most popular among all consumers? Check out our list to select products that everyone seems to love, regardless of their age, gender, or location. Some tips to Select the Most Popular best star trek pc games.

You typically have no idea how much something costs because the price range can vary so widely. The same goes for other products such as best star trek pc games. But are these best star trek pc games really worth our hard-earned money? Some of them definitely are if you can choose carefully! But others…not so much. Should you buy it now, or wait? It's not that the idea of a co-op cover-based shooter is inherently a bad one for Star Trek--even if it is a tad unimaginative--but the execution is dire.

The plot sees the Federation under attack from the Gorn, a reptilian race featured in the original Star Trek series. They've been given a modern makeover here, turning from campy, rubber-masked creatures into a bunch of generic snarling monsters.

They've somehow mustered the brainpower to open rips in space, and it's your job to journey from New Vulcan to the Gorn homeworld to stop them. That involves being led through starbases, across dusty planets, and along the corridors of the Enterprise, hunkering down behind some conveniently placed cover, and shooting the living hell out of bad guys. There's little of that famed Federation diplomacy at work here: if it moves, you better shoot it.

Then you move to the next room and shoot some more. This quickly grows tiresome. Aside from the jarring sight--even for the series reboot--of Kirk and Spock blasting monsters in the face with a phaser-powered shotgun, the shooting isn't that exciting. The weapons all feel a little weedy, despite some nice "pew pew" sounds, and the Gorn suffer from some terrible AI and glitches.

They often get stuck behind walls and fail to notice you shooting their compatriots, even when you're standing right next to them. Character animations are woefully bad, making it look like you're controlling some weird animatronics action figure, while your attempts to take cover often fail to register, leaving you at the mercy of the Gorn's laser fire.

Context-sensitive attempts to open doors or press buttons sometimes fail to activate, terrible signposting and waypoints often leave you with no clue where to go, and at times, your AI co-op partner disappears or gets stuck running into a wall. If that happens before you reach one of the tired co-op actions, such as prying a door open or giving your partner a leg up, then you've no choice but to restart from the last checkpoint. It's simply maddening.

These co-op issues are resolved when playing with a buddy online, but despite a recent patch, matchmaking is still flaky, with connections often dropping out.



0コメント

  • 1000 / 1000